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About Me Deviant Artist Member Argentria "Arzell" HardenMale/United States Recent Activity
Deviant for 5 Years
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Statistics 58 Deviations 163 Comments 1,299 Pageviews
After much trial and error, I've finally discovered how to Simulate the Global Illumination effect like in images rendered in Maya, 3DS, Yafaray, Sunflow, etc.

First, create a large cube in which to encase your scene

Then create a 10x10 array of radial lights and position them near the ceiling. Then generate a 2D plane and assign a white diffuse material, set the transparency colour to black, turn the ambiance to zero, and set the transparency to about 40. Scale the plane so that it goes a little bit beyond the walls of the cube and position it just below the light array.

Also, don't forget to set the intensity of the radial lights to a low number, like between 5 and 15. To enhance the GI effect soften the shadows that the lights cast, mind you that will increase the already long render time you will have to endure.

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~arzell
Argentria "Arzell" Harden
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United States
Current Residence: Madison, TN
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:icongraphicboa:
~Graphicboa May 7, 2012  Student Filmographer
Thanks for the Fave! :)

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~KaosTheOry78 Mar 7, 2012  Student Photographer
Thanks for the fav ;)
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Howdy. What's up?
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~Midolluin Feb 26, 2012  Hobbyist Digital Artist
Thanks for the fave on Mirror pool view. :)
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Mood: Joy *sicklilmonky Oct 16, 2011  Professional General Artist
Thanks for the :+fav:'s :D

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:iconmarshmallowsrock:
thanks for the fav!

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Thank you for the :+fav:!

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~gupa507 Jan 12, 2010  Hobbyist Photographer
Thank you for the fav! :)

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:iconwren12:
thanks for the fav man

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